Enduro Racer Manual


Sega Master System Game Manual
Game : Enduro Racer
From Sega Master System World
http://www.enterspace.org/world
Manual typed by SX Glory

Converted to HTML by Brian Cole
http://www.briansemu.com

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ENDURO RACER
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-RACE TO THE FINISH 

This wild race through the perils of diverse and rough terrain will make you 
grip your Control Pad while you search for the next obstacle. 

Your objective is to drive your fastest, pass as many speeding cars and 
motorcyclists as possible, take the jumps without losing speed and do as 
little damage to your bike as possible. Think you can handle it?

You'll be given five separate scenes which will introduce you to every 
pitfall known to Mother Nature. If you survive them, you'll be able to repeat 
each scene once more for a total of ten scenes in all. 

So start your engine, you're in the fast lane now. 

-HOW TO HANDLE YOUR MACHINE

Before you begin playing, orient yourself with movements and functions each 
button is geared to prompt. You'll have to hand-to-eye coordination in order 
to speed quickly ahead and avoid all the obstacles. And remember, you'll do 
much better with practice. 

INDIVIDUAL FUNCTIONS [SEE ENDURO-1.BMP]

Each button on your Control Pad will prompt it's own critical moves. 

A Your Directional Button(D-Button): 
* Will move your bike in two different directions: left and right.
* Wheelie: running on your rear wheel for about a second.
* Provide a neutral zone by pressing center of button. 

(1) Button 1: Brake
(2) Button 2: Accelerate

Now that you're familiar with the basics, here's the setup for sophisticated 
driving techniques. 

MOVING LEFT TO RIGHT

When you need quick moves out of tight places, you need to use your D-Button 
to guide your bike in the desired direction.

* While holding Button 2 down, press your D-Button directly on the right side 
center. This will give you the quickest move to the right.

* While holding Button 2 down, press your D-Button on the left side center. 
This will you give you the quickest move to the left. 

ACCELERATING

To accelerate, you must hold Button 2 down at all times.

* When your bike starts to slow down, either time is running out or you've 
hit too many obstacles or loose dirt, etc. ... Continue to hold Button 2 
down, you'll gain momentum again. 

BRAKING

Braking can be overused and cost you important seconds in the race. You need 
to use a light hand when applying Button 1. 

* When you need to slow down, you can simply release Button 2. The bike will 
immediately lose speed.

* When you need to stop immediately and avoid an obstacle, press Button 1 in 
a series of quick presses. If you slam on the brakes pressing all at once, 
chances are your bike will crack-up. 

JUMPING

The main objective to jumping blocks is not to lose speed and gain the 
greatest distance. 

* Once you've run on to the jumping block in a wheelie position, look for the 
moment when your rear wheel is right on the top.

* Just before jumping off, press your D-Button in the neutral position.

* Maintain Button 2. The speed will carry you further.

* Remember, the D-Button does not control a forward direction. There is no 
need to press it ahead when taking a jump or at any other time on the 
track.

* If you jump without assuming a proper position and execution of the 
D-Button, your speed will decrease by 25% and you will not increase your 
jumping distance.

* Sometimes your landing spot will be on the top of an other jump. When this 
happens, follow the above rules to maintain speed and gain distance.

* If your landing spot looks dangerous, you can change direction in 
mid-flight. Follow left to right instruction and your bike will assume your 
new direction upon landing.

* Unless the tires are touching the ground, brakes and accelerator will not 
function. So don't try to brake or speed out of a dangerous landing, 
instead follow the above suggestion. 

-TAKE CONTROL [SEE ENDURO-2.BMP]

Before you actually start the race, the following will guide you through game
rules and requirements.

(1) Time limit
(2) Jumping block
(3) Damage 
(4) Speed

TIME LIMIT

You are allowed a specific amount of time to complete each race sequence. 
Should you fail to meet this time requirement, you will be disqualified and 
the game is over. 

Since the race scenes are repeated following the finish of race scene 5, they 
will be to as Scenes 1 ( 5, 6 ( 10 and when they over lap, Scene 1 & 6, 2 & 7,
etc.

* Scenes 1-5: Time Limit-60 seconds.
Scenes 6-10: Time Limit-50 seconds.

* When you reach the finish line in less than the time allowed, your reserve 
time will be awarded to the next scene's time limit so you can help 
yourself win in more time consuming races.

* However, there is a limit to the amount of transferable time. The maximum 
amount you'll be allowed to transfer is 99. If the amount of time limit for 
one scene plus the amount of time you've been awarded to transfer exceeds 
99, the overage of time will not be transferred.

* The time on the screen, located in the upper left-hand corner, will change 
depending on the race mode. 

- Jump Time = 1/2 the actual seconds passing by
- Damage Time = 2x faster than the actual seconds passing by.

DAMAGE

There are several types of obstacles presented off-road and on-track in this 
course. When your bike makes contact with any of them, it will be reflected 
in damage points which will increase from scene to scene. This will be 
reviewed at the end of every scene. Once your damage points exceed 98, your 
screen time will pass twice as fast as normal.

The following charts your damage intake.

ŽŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ¬ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ OBSTACLES „ RESULTS „ DAMAGE POINTS „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Rocks, small pieces „ Speed decrease „ +4 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Sinking in water „ Dead stop „ +8 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Large obstacles (cars, „ Crash/ „ „
„ bikes, trees, ruins, „ Crack-up „ +10 „
„ stones, etc.) „ „ „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Cloud of dust „ Speed decrease „ 0 „
ΏŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‘ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‘

EVALUATION SCREEN [SEE ENDURO-3.BMP]

When you finish a race, the screen will evaluate your performance and award 
you skill points as well as damage points. Your skill points are based on how 
many cars and bikes you pass during each individual scene.

The following will be reviewed:

* Lap Time: Time spent finishing one race.

* Passed: Number of cars and bikes passed.

* Total: The total amount of points awarded to you for use in the next screen.

After the 10th scene, the 'Total' message will start blinking to notify you 
that the game is over.

TUNE-UP SCREEN [SEE ENDURO-4.BMP]

Once you've reviewed your evaluation screen, you'll be able to tune-up your 
bike in the next screen.

Here you can exchange points that have been earned in passing for parts that 
will improve the performance of your bike.

Choosing parts follows these move:

* Position the arrow along the left of the part or condition you want to 
improve by moving your D-Button up and down.

* Once you decide which part, press Button 1 or 2 to choose it.

* If you wish to return to the game without choosing any part, position the 
arrow next to "Exit" and press Button 1 or 2.

* Following your choice, repeat the above to begin play again.

Below is an outline of the benefits given and the points needed for each part 
or condition.

ŽŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ¬ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ¬
„ PART „ PERFORMANCE „ POINTS „
„ „ ˆŸŸŸŸŸŸŸŸŸ¬ŸŸŸŸŸŸŸŸŸŸ₯
„ „ „ 1-5 „ 6-10 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Handle „ Faster turns to left/right „ 5 „ 10 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Accelerator „ 0 to 200 kmh more quickly „ 5 „ 10 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Tire „ Improves speed in rough terrain „ 5 „ 10 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Engine „ Allows top speed of 263 kmh „ 10 „ 10 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ Suspension „ Jump without loss of speed „ 10 „ 20 „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ
„ *Item „ Minimize you damage „ 10 „ 20 „
ΏŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‘ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‘
*Depending on how many items you have acquired. You can reduce your damage
points.

ŽŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ¬ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸψ
„ITEM „ DECREASE „
„ „ IN DAMAGE POINTS „
ˆŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‰ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ₯
„ Spanner „ -4 „
„ Tape „ -6 „
„ Tire „ -8 „
„ Tool Kit „ -10 „
„ First Aid Kit „ -12 „
„ Health Drink „ -16 „
„ Poly-tank (reserve) „ -18 „
„ Battery „ -24 „
„ Mechanic „ -30 „
„ Key „ -50 „
ΏŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ‘ŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸŸ

When you choose any item, you will automatically lose the stated amount of 
damage points.

Decide which item you need, then choose it. There is no fixed order for 
choosing an item.

-NOW MAKE YOUR MOVE

The only part of the game left is to play. So read the following and then go 
for it.

START

After you're positioned at the Starting Line, the countdown will immediately 
start.

The counting will begin at 3 and end at 0, start pressing Button 2 to rev 
your engine and leave the lineup.

TREACHEROUS RACE SCENES

There are five race scenes in all which you'll be able to repeat. The second 
time around they will be more demanding and quicker. So practice well in the 
first set and you may be able to survive the grueling driving in the second.

SCENE 1: A Country Track.

This scene will open on a groomed track in the country. You'll be racing 
against cars and the obstacles are obvious. Watch out for:
* Big rocks, riding on the green, trees.

SCENE 2: The Ruins.

Here you'll find yourself in a wasteland of stone jumps and ruins where you 
can really knock yourself up. You'll be racing against bikes in an 
unstructured terrain with no track. Watch out for:
* Ruins, rocks, riding away from jumps.

SCENE 3: The Red Desert.

This place is as hostile as any desert can be. You're racing against cars in 
another unstructured terrain with no track. The land is very hard on your 
bike, so stay in the open red area away from obstacles. Look out for:
* Cactus, dirt, areas of green foliage, rocks.

SCENE 4: Marshland.

This is 90% water and 10% track. You'll wish you were a fish because in this 
scene it's tough to stay on dry land. And when you hit the water, you sink. 
Be careful and drive well. Watch out for:
* Water, water, water.

SCENE 5: Mountain Roads.

Welcome to the hardest and last scene. You're competing with cars and the 
scene is wide open, unstructured, rough and relentless. Watch out for:
* Trees, rocks, hills, cliffs, dirt, slides.

BEST TIME

The best time will automatically replace the old time when you've won the 
game and made it through all ten races.

This time will appear at the end of the game and remain in the game until a 
new time is achieved, just like a real arcade game.